#ifndef __INC_NOISE_H
#define __INC_NOISE_H

FASTLED_NAMESPACE_BEGIN

///@file noise.h
/// Noise functions provided by the library.

///@defgroup Noise Noise functions
///Simplex noise function definitions
///@{
/// @name scaled 16 bit noise functions
///@{
/// 16 bit, fixed point implementation of perlin's Simplex Noise.  Coordinates are
/// 16.16 fixed point values, 32 bit integers with integral coordinates in the high 16
/// bits and fractional in the low 16 bits, and the function takes 1d, 2d, and 3d coordinate
/// values.  These functions are scaled to return 0-65535

extern uint16_t inoise16(uint32_t x, uint32_t y, uint32_t z);
extern uint16_t inoise16(uint32_t x, uint32_t y);
extern uint16_t inoise16(uint32_t x);
///@}

/// @name raw 16 bit noise functions
//@{
/// 16 bit raw versions of the noise functions.  These values are not scaled/altered and have
/// output values roughly in the range (-18k,18k)
extern int16_t inoise16_raw(uint32_t x, uint32_t y, uint32_t z);
extern int16_t inoise16_raw(uint32_t x, uint32_t y);
extern int16_t inoise16_raw(uint32_t x);
///@}

/// @name 8 bit scaled noise functions
///@{
/// 8 bit, fixed point implementation of perlin's Simplex Noise.  Coordinates are
/// 8.8 fixed point values, 16 bit integers with integral coordinates in the high 8
/// bits and fractional in the low 8 bits, and the function takes 1d, 2d, and 3d coordinate
/// values.  These functions are scaled to return 0-255
extern uint8_t inoise8(uint16_t x, uint16_t y, uint16_t z);
extern uint8_t inoise8(uint16_t x, uint16_t y);
extern uint8_t inoise8(uint16_t x);
///@}

/// @name 8 bit raw noise functions
///@{
/// 8 bit raw versions of the noise functions.  These values are not scaled/altered and have
/// output values roughly in the range (-70,70)
extern int8_t inoise8_raw(uint16_t x, uint16_t y, uint16_t z);
extern int8_t inoise8_raw(uint16_t x, uint16_t y);
extern int8_t inoise8_raw(uint16_t x);
///@}

///@name raw fill functions
///@{
/// Raw noise fill functions - fill into a 1d or 2d array of 8-bit values using either 8-bit noise or 16-bit noise
/// functions.
///@param pData the array of data to write into
///@param num_points the number of points of noise to compute
///@param octaves the number of octaves to use for noise
///@param x the x position in the noise field
///@param y the y position in the noise field for 2d functions
///@param scalex the scale (distance) between x points when filling in noise
///@param scaley the scale (distance) between y points when filling in noise
///@param time the time position for the noise field
void fill_raw_noise8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint16_t x, int scalex, uint16_t time);
void fill_raw_noise16into8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint32_t x, int scalex, uint32_t time);
void fill_raw_2dnoise8(uint8_t *pData, int width, int height, uint8_t octaves, uint16_t x, int scalex, uint16_t y, int scaley, uint16_t time);
void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, uint32_t x, int scalex, uint32_t y, int scaley, uint32_t time);

void fill_raw_2dnoise16(uint16_t *pData, int width, int height, uint8_t octaves, q88 freq88, fract16 amplitude, int skip, uint32_t x, int scalex, uint32_t y, int scaley, uint32_t time);
void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint32_t x, int scalex, uint32_t y, int scaley, uint32_t time);
///@}

///@name fill functions
///@{
/// fill functions to fill leds with values based on noise functions.  These functions use the fill_raw_* functions as appropriate.
void fill_noise8(CRGB *leds, int num_leds,
            uint8_t octaves, uint16_t x, int scale,
            uint8_t hue_octaves, uint16_t hue_x, int hue_scale,
            uint16_t time);
void fill_noise16(CRGB *leds, int num_leds,
            uint8_t octaves, uint16_t x, int scale,
            uint8_t hue_octaves, uint16_t hue_x, int hue_scale,
            uint16_t time);
void fill_2dnoise8(CRGB *leds, int width, int height, bool serpentine,
            uint8_t octaves, uint16_t x, int xscale, uint16_t y, int yscale, uint16_t time,
            uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time,bool blend);
void fill_2dnoise16(CRGB *leds, int width, int height, bool serpentine,
            uint8_t octaves, uint32_t x, int xscale, uint32_t y, int yscale, uint32_t time,
            uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time, bool blend, uint16_t hue_shift=0);

FASTLED_NAMESPACE_END
///@}

#endif
